Lynn Beck
Granite Mercenary Division Top Men.
524
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Posted - 2014.01.11 07:49:00 -
[1] - Quote
I hope a gatling style, then an Abram's M1 style- not this 'can't look down, only firable at targets from tacnet, zero splash, unable to blah blah' bull, people hear 'artillery' and think 'OP nerf it NOW' Like flaylocks- rocketpistol=OP NERF IT MD-nubetoob NERF IT Smg- spray n pray bullet hose NERF IT
I hope the Min tanks get equal slot layout, and all tanks get 1 extra slot(cal tank 4/2, gal tank 2/4, amarr tank 1/5,min tank 3/3) Cannon similar to railgun- forward facing slow RoF high alpha, fires like flaylock, and has a range of 499m(rails are 600) Autocannon is HMG style or twin 30mm cannon, less DOS than blaster, but still effective against tanks.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Lynn Beck
Granite Mercenary Division Top Men.
526
|
Posted - 2014.01.11 08:54:00 -
[2] - Quote
Buwaro Draemon wrote:Lynn Beck wrote:I hope a gatling style, then an Abram's M1 style- not this 'can't look down, only firable at targets from tacnet, zero splash, unable to blah blah' bull, people hear 'artillery' and think 'OP nerf it NOW' Like flaylocks- rocketpistol=OP NERF IT MD-nubetoob NERF IT Smg- spray n pray bullet hose NERF IT
I hope the Min tanks get equal slot layout, and all tanks get 1 extra slot(cal tank 4/2, gal tank 2/4, amarr tank 1/5,min tank 3/3) Cannon similar to railgun- forward facing slow RoF high alpha, fires like flaylock, and has a range of 499m(rails are 600) Autocannon is HMG style or twin 30mm cannon, less DOS than blaster, but still effective against tanks. So pretty much Gallente tanks are done for. Kinda, but not quite: A min tank finds gal tank at 60 meters, starts shooting(damage bonus to armor) means gal rank is dead UNLESS he can find a way to encircle the min tank, like a blaster tank finding a rail tank and outstrafin him.
Now imagine this one- gal tank finds min tank at 110 meters, starts shooting min tank, min tank activetes nitrous, damage mod, and shield hardener and keeps gal tank at 130 meters(just outside of effective i beleive) gal tank loses due to being outranged.
And then the inffamous anti infantry- min will have higher ROF, but lots less damage per shot. Meaning you can't just place 2 shots and kill that militia frame, you need 5 or 6, meaning lot's more wasted ammo if Cone Of Fire is also implemented(this also means you can't shoot a gal-tank from excessive range and 'snipe' them like blasters, however you could still attack from 10 or so meters outside of gal optimal. Gallente tanks would still maintain higher DPS, along with turn rate, at the expense of lower attack range. Min gains range, and (maybe) burst DPS, at expense of sustained DPS, ammo efficiency, and turret turn rate.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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